I'm very satisfied, it has helped me and my team to create many prototypes very fast as we developed our app.
How easy it's to create the design for app pages. How close to actual pages the prototypes look.
It's more of a grudge to be honest, the app makes it so easy to create the design that people think it's equally easy to code the app.
Comentário deixado em 04/09/2020
Butch
This tool helped me to make a prototype of many projects of the company where i am currently work.
This tool is excellent to make wirefrimes en mockups, is easy to use and yo have a free trial where you can create 2 projects with prototypes.
The pricing are to high and de free trial just allow 2 projects and 1 user.
Comentário deixado em 04/07/2020
Kaitlynn Wohlfahrt
This is an OK overall prototyping tool. In the realm of static, non-dynamic prototypes, I like it best. However, a lot of design tools and prototyping software are coming out with very easy to use features that give you more closely mocked prototypes to show stakeholders, team members and Dev Teams so things don't get lost in translation. For that reason, I say it's just OK. But by no means a "bad" prototyping tool at all.
Very simple and easy to understand. Offers a lot of transition and action options for Mobile Prototyping. Easy to share prototypes on multiple platforms. For static, simple prototypes, I actually prefer Marvel to InVision.
Lacks some robust animation and prototyping ability compared to the newer prototyping tools and features coming out recently.
If all you need to do is bring a design from software to in-situation, Marvel is your best bet. Super easy to use. Beautiful and fun interface. Helps communicate design to non-designers.
If you need to show real interactions/motion the wheels come off a bit. Solutions from Marvel in this respect have felt like an afterthought/hack.
Comentário deixado em 04/03/2020
Hylan
Some good features are there like screen previews, easy hotspot creation, integration with sketch is great.
We only get a maximum of two opened projects to work for a free plan
Comentário deixado em 04/03/2020
Lupee Bullin
Being a digital product designer, most of my team's daily work is to come up with new ideas, creating wireframes , design and prototype them, and finally testing. And once this process is done, hand it off to the development teams. Marvel allowed us to cover all of this steps on one platform, while really working collaboratively as a team
Marvel is a browser-based tool that covers all the design stages for a digital product designer. It's really easy to wireframe and create prototypes so you can test your ideas early on, and then start designing them.
While being browser based brings a lot of good things, like the team collaboration, it's also a big constraint if you need to work offline for a long period of time
Comentário deixado em 04/02/2020
Pergrim
At my company we quickly needed to show a client an app prototype as authentic as possible, without opening it through a third-party software, but actually installing the app. Marvel did that job, and the prototype interaction, very well!
Overall, one of the best software for interactive Mobile App prototypes. The user interface is among the best, but what makes it unique it’s the ability to easily download and install the prototype on your phone, even on iOs!
Some minor UX very sporadic issues, probably due to browser extensions. And a little issue while logging on my premium reactivated account (support quickly fixed!)
Comentário deixado em 04/02/2020
Svend Mainiero
We have used Marvel a lot to handoff for Design Review as well as for P.O. review. It makes the entire process a lot easier.
I love how the software has a lot of prototyping features. They really help make the software easier to use and help us perform easy handoffs for prototypes.
I don't like how the software can't automatically detect files and replace files that have the same name.
Comentário deixado em 04/01/2020
Moersch
The first time I used the app, 2 years ago I had made the transition from design to print to design for mobile applications and site. I think it was one of the reasons why I was hired for the first time as a web designer. I realize that presenting your ideas as visually and interactively is very useful, both be hired and to win your clients.
I used the app on both the mobile and desktop but I came to use it today on mobile because it's easy to do some quick animations while going to work or on the way to meeting with the customer. Also the option to put a link in your portfolio so that others can interact directly on your site with your mock-ups is great.
I would have liked to be able to export in mp4 or gif the site or application, to make it easy to create a video presentation of what I'm creating.
Comentário deixado em 03/31/2020
Lauraine
It is a very useful service if you want to make prototypes of your applications.
It has a very comfortable interface that I had no problems and I do not think I will.
Comentário deixado em 03/30/2020
Romeyn
Easy to use prototyping tool. I like the plugins for sketch and photoshop.
Not sure if it is a bug but I have notice lately that every image is organized alphabetical and that’s a pain. I would like to be able to organize each image without having to worry about the name I use to save it.
Comentário deixado em 03/29/2020
Crooks
Marvel is an awesome tool we are using for years now. It is simple and do what we want him to do. We are using it mostly to prove feature concept inside the company. Sometimes we share it to clients so they can have a preview of what we will lunch in the future, to have feedbacks.
The tool might need some new features. It's a goldmine that is not completely used, adding more transitions, more flexibility and this tool will beat all the competition.
Comentário deixado em 03/28/2020
Downes
Great concept but was a bit difficult to work with. If I find a better tool I would switch.
Marvelapp allows users to take pictures of their paper wireframes and create a mobile prototype on their mobile device.
It was difficult getting the sizing of frames to match in marvelapp. Also, you can categorize frames on the web version but the mobile version doesn't support categories. This means that you can't access those frames on the mobile version.
Comentário deixado em 03/27/2020
Merell Delsavio
Marvel is really great app to create prototype for my projects. I will keep using this products as it is perfect for my works.
I am using Marvel app for prototyping of web and mobile apps. Specifically I use it for UX designing of mobile app as I can create a link and add it to my phone home screen and asses the user experience directly. As sketch app have a feature send to ‘marvel’ app that helps me to synchronize my sketch app designs to marvel and create the prototype in marvel, it’s really useful and can use my time efficiently.
The mobile app of marvel is not really useful to create a prototype. Even I can’t access my created prototype in it,
Comentário deixado em 03/27/2020
Lyndsie Mezzenga
To set up projects and send them to customers for approval, it is one of the best tools on the market. Always up to date and easy to interact.
Excellent program to simulate apps and navigation between screens. Very interactive and easy.
The value for releasing all the tools is a little high for those who want to learn or make just a few models.
Comentário deixado em 03/25/2020
Greggs Nasir
This software have a clean interface, is easy to use, and solve a lot of problems when you`re trying to make a prototype for Mobile. It helps me a lot
I don`t have cons about this software, it`s very good.
Comentário deixado em 03/25/2020
Wawro Hoomana
Between Marvel and Invision I prefer Marvel because the ease of use. Also their customer support team is top notch. They will help you with any doubt you have.
i would like to preview the projects that i have in the archive folder. Is really annoying to unarchived to be able to preview it
Comentário deixado em 03/24/2020
Wernick Wasurick
Marvel was an easy way to show clients a very rough prototype of how a product might work.
Very easy to make quick prototypes and share them as a link to your clients. If you shared with your clients, clients did not need to have the app installed to view the prototype since you can view it online.
It has limited prototyping tools. It is mostly a clickable prototype from one screen to the next - so not many animations or transition available.
Comentário deixado em 03/24/2020
Nordin
We use Marvel to share our prototypes with the team
It's very fast, it's integrated in our working tools (Sketch, Figma)
Honestly nothing. It does what we need and it does it well.
Comentário deixado em 03/23/2020
John Crowther
Marvel has been a great addition to the entrepreneur's toolkit we recommend at William & Mary. It's sleek design, small learning curve, and free starter plan make Marvel a tool i look forward to using for years to come.
- Easy to set up and get an idea off the ground
- for students or people super early in the prototyping stage, the pricing can feel a little steep
Comentário deixado em 03/22/2020
Leigha Genthner
- Generous free version - Many projects under one account
- Don't offer enough templates e.g animations - Not well adjusted for complicated design ideas
Comentário deixado em 03/22/2020
Erin
Marvel is so incredibly intuitive. You can go in with no prior knowledge and find your way around the software and produce a first-class prototype. They also have a vast array of editing tools so you can edit your photos/screens in the app, saving you time importing new images. Oh and they also have one of the best weekly newsletters for web designers.
I don't like that you can only create two prototypes until you have to pay for the app. I wish they had a version with basic functionality that could be free forever.
Comentário deixado em 03/22/2020
Ernst
This is one of the best prototyping tools I used. Very user-friendly and intuitive interface, great designed and constantly updated. Good intergration with Sketch, this is a big plus. It allows to test your ideas and userflows before making hands dirty with coding.
The main cons is that the app supports mostly full-screen animations like switching the whole screen, not animate some pieces of the interface. If you need something more robust you need to use some full-stack prototyping tools like Principle or Flinto.
Comentário deixado em 03/21/2020
Alia
It is a good choice for remote teams, who want to collaborate online and create some kind of prototype while talking. Design is neat and functions are pretty nice, but ability to collaborate is the key feature to me
It still has some room for improvement, including adding animations and making prototypes dynamic. Besides, it works online only, which adds some limitations to when you can use it.
Comentário deixado em 03/19/2020
Rusty Petrovich
Good prototyping tool for those just beginning to create prototypes. It has very basic capabilities, but does integrate with both Confluence and JIRA. It also includes the ability to create CSS from your designs.
A little too basic. It doesn't support more advanced features like animation.
Comentário deixado em 03/18/2020
Grunberg Traverso
I use it for several prototypes
-It's amazing how easy is to make a quick prototype and it looks very worked up.
-In some cases could be more organized
Comentário deixado em 03/18/2020
Michel
I love Marvel since it offers integration with Sketch, so it's very easy to create designs and share them, also whenever you want to update your project, just use a button inside the app.
It could have some of the features offered by other services (i.e.: Invision) to create more complex interactions, although I don't have anything major to complain about, since we're using it for a few years and it works as intended.
Comentário deixado em 03/18/2020
Shugart Inglish
Very easy to use right off the bat. The tools are easy to understand and use, there are no hidden features that experts can use. I used this for both low & high-fidelity prototypes and found my clients loving them both as they can be quickly made & changes can be done with ease.
At times when you are creating flows, it is easy to get lost especially with UI being consistent. Be sure to keep a close eye on where your flows are going to. Maybe a line symbol would work well as part of the creating experience.
Comentário deixado em 03/17/2020
Diaz Hartsock
Good tool for creating basic prototypes!
Very user-friendly app, with intuitive and clean interface that allows you to create basic prototypes fast and easy. Contains integrated wireframing tool. Free plan is more than enough in most cases, until you need to work with many customers at the same time. Very easy to iterate experimenting with ideas, share prototypes with customers and receive invaluable feedback.
It's hard to create complex prototypes because of limitations of the app. But the tool is good for basic interactions and simple designs.
Comentário deixado em 03/15/2020
Hyde Rossin
Marvel allows you to easily create app mockups to share with teammates and customers. An easy WYSIWYG editor and intuitive controls make Marvel a great tool for mockups.
It need some more transitions and animations, to make mockups and designs even better and more realistic.
Comentário deixado em 03/14/2020
Chappy Wentzell
Very useful and efficient mobile prototyping tool
It's pretty simple and fast to create prototypes in Marvel, especially with the Sketch plugin. The UI is beautiful and straightforward. I was up and running in minutes when I first got started.
I personally don't love that hotspots flash blue when you click the screen. It's useful in that it reveals interactive areas, but that's less helpful (gives too much away) when attempting to test usability.
Comentário deixado em 03/14/2020
Demeter Kaye
A more sensible way to create your web templates, does not require much knowledge since it has a very intuitive interface and makes the handling of the images very dynamic and everything goes around the functions that you have simulated in the design.
It limits you to lock freely because it is a free version, but even so it gives the necessary thing unless your project is complex, for that the paid version is the best one.
Comentário deixado em 03/14/2020
Groh Loreto
I like how easy it is to set up a prototype using the interface.
I dislike how it’s a bit hard to create groups within the prototype. Also it would be great if there could be a parent prototype in which you could upload prototypes with multiple screen sizes to keep them all together.
Comentário deixado em 03/13/2020
Adiana Menzies
Marvel is a really sweet prototyping tool, which looks great and offers a proper amount of features. The best part if it is that it allows adding animations, which is especially useful for mobile apps.
It works online only, so it fits majorly office workers and not people who like to prototype somewhere out there. Other then that it is a really good tool
Comentário deixado em 03/13/2020
Philipa
If you are constantly working on prototypes and testing them, you should really use marvel is simple and doesn't complicate things just for the sake of it.
This has to be one of the easiest to use tools for prototyping, the interface is clean and everything seems pretty obvious. Plus the ability to share projects makes it a great tool for collaboration and feedback.
You have to be constantly online to use it, there is no way to use it without an internet connection.
Comentário deixado em 03/12/2020
Ricker Mastromarino
Marvel is a must-have for productivity obsessed individuals and teams. It helped me deliver a prototype in just hours.
Once the prototype is made, it's instantly available in the mobile app for user testing. This experience is far better than having to share links -- which is what other prototyping apps do.
The prototyping experience itself could become better. Navigating around different screens can becoming confusing. There is no way to easily organize repetitive screens and flows ( which may be essential for some use cases).
Comentário deixado em 03/11/2020
Arel Swigert
We started agile and lean recently and I was looking for a tool to quickly create mockups. We looked into Invision and Marvel and decided to test out Marvel. Marvel was very easy to use - a junior UI designer with very little design experience was able to start quickly. Marvel also works with Lookback.io which was important for us to get feedback from users on our mockups.
Marvel is not as advanced as Sketch or Figma but for its purposes, that may fit the bill.
Comentário deixado em 03/11/2020
Peder
Good not great
I really like Marvel becuase is fast and the UI is cool!
Unfortunately software like Figma let me see live changes of my colleagues and has a better management of the handoff feature: here in Marvel it result hidden and from the prototype screen I cannot quick go there but go back and then click the little button. The resolution of the screens is too low ( max 100 percent ? ).
Comentário deixado em 03/11/2020
Gerdy Moorehouse
Easy to use and onboard, and has handful list of features. Responsive layouts and well received across different industries. Prototypes are easy to share and distribute with different teams.
Feature discovery is a bit harder. Apart from that haven't come across any issues with the tool.
Comentário deixado em 03/11/2020
Olcott
Any agency that works with digital product as web sites and mobile apps should definitly use this app!.
* Easy setup of hot spot and link betwen they.
* I DOESNT HAVE AND OFF LINE APP!!!!
Comentário deixado em 02/11/2020
Rozanne
No headbangs so far.
I'm using this tool to present my Prototypes to my team.
Would be great if there were more interactive features, but its still worth it.
Comentário deixado em 12/12/2019
Zippel
My experience is very positive. Although there are some things that could make it better, it helps me a lot in college and at work as the prototypes helps the stakeholders have a better idea of the software's behavior before it is actually implemented.
It has many great tools for you to create designs and prototypes. The fact that other people can collaborate with it is one of its pros.
The fact that when you make a copy of your design and the name of the screen is set automatically to "copy" and when I did not find out how to change it manually. Moreover, there are times when the sections are difficult to create and handle because there are still minor bugs occuring.
Comentário deixado em 11/25/2019
Blisse
I used this application, among others, when designing my thesis (mobile application for Android)
Marvel is great app, what helps me with mobile usability testing. Its easy to know what we can develop and correct at the product.
Nothing like that. The free version has some disadvantages, but the product is worth the money in commercial use.
Comentário deixado em 11/24/2019
Sion
Very nice - a good, easy to use software app and package.
This thing is extremely easy to use. I first started using it as a novice prototyper and was very excited to see that the learning curve was so perfect. You'll love the ability to add quick frames and animations and will set up a prototype very quickly. It's also a decent mobile app as well.
Not as robust as other apps. It could use better integration with photoshop, sketch, and others.
Comentário deixado em 07/29/2019
Albin Hogg
Very intuitive, and simple way to expedite the UI design process. It's very easy to learn and has a very attractive interface. It is mainly useful to communicate between design team, product team, and developers.
There can be a lot more features that can be added to further improve this product and allow more complex prototypes. Therei s a lot of potential ways to make this more useful (animation transitions, complex gestures) and also would be helpful to allow feedback/commenting.
Comentário deixado em 05/23/2019
Kendra Caira
Open up discussions on new apps, features and flows before going to Design
I love the ability to take photos of my sketches and wireframes and compiling them into a fully flowing wireframe app in minutes. Always a great starting point before getting into design
somewhat limited functionality, but what it does, it does well
Comentário deixado em 04/29/2019
Berne Caiazzo
I do like a lot the Sketch plugin that allows me to upload and update the screens directly from Sketch. The project' loading time is insanely fast, the quality is above the major competitors in the field.
It's still tricky to manage screens trough sections and manage them. Once I upload a moderate amount of screens the situation starts to become cluttered, I would like to hide the screens that belonged to previous sprints or steps of the process.
Comentário deixado em 04/27/2019
Groot Mackaman
Marvel has a wide variety of Pictures and Widgets that can be used to create a useful User Interface. Web App, Mobile Apps can be easily created and it is easy to Implement creative Ideas. This would be useful to create User Interfaces and persuade customers by showing the features on the Prototypes created and this would increase the business Opportunities for Information Technology businesses and increase revenue. It is easy to make the user Interfaces and show it as a slide show.
It would be a good Option if there is an option to take screen shots. When Viewing it in a Slide Show Mode it shows in a zoomed version which is hard to take a screen shot, the User Interfaces can only be downloaded with the Pro version and it cannot be done in the trial version. It is difficult to Insert a screen in between and change the Order of the screens. The Created User Interfaces should be saved time to time because if there is problem in the Internet Connection, the created User Interfaces would disappear, It would be great if there is an Auto save Option.
Comentário deixado em 04/23/2019
Robby Rasher
Works well out of the box to create a prototype from static screens.
It's easy to use and works well both on desktop and mobile. Connection and transition are quite easy to explore and apply, almost all kind of transitions are available from a simple tap to gesture-based. Uploading from desktop or just synching from design tool works perfectly.
Still no 3d touch and other complexes gestures, you need other tools like Axure if you need to build a dynamic prototype.
Comentário deixado em 04/19/2019
Wes
Design is a way to solve problems. Marvel is really handy to produce and showcase the tangible solutions to get meaningful feedback from the internal team and also client. I can also do the hand over stage to developers, so no need to re-upload the same assets to several apps anymore. Can do them in Marvel.
When will be able to have the type in the input field functionality built in?
Comentário deixado em 03/09/2019
Denys Stoeberl
Anyone working on web and mobile app should use this for user testing and client previews as it will help a lot in the feedback process without actually writing a single line of code.
Marvel is very easy to setup and work with. It has a great integration with Sketch: you just export the artboards through the Marvel plugin and they'll appear in the Marvel project dashboard. The interfaces is very intuitive and well designed. The team behind Marvel constantly push updates to make the product better.
Being an online platform, it doesn't work offline which means you need to be always connected to the internet. Also, there is no way yo get feedback directly on the prototype which would make the testing process more efficient. By that I mean, there is no option to annotate on the screens of the prototypes. The animations used for creating interactions between screens is most of the time limited to full-screen ones. You can't animate parts of mockups screens. For that you could use other prototyping services out there.
Comentário deixado em 03/06/2019
Hercule Freiling
We used to use Marvel for prototyping in the last company I worked for. The app was a joy to use. Really helpful.
Beautiful user interface. Easy to create prototypes. Companion apps on mobile makes it easy to share and review prototypes anytime, anywhere.
The free plan allows only 1 project. Would have been better if the limit was a little higher.
Comentário deixado em 02/20/2019
Carling Hackey
The usability of the software and the flexibility for apps development
The app isn't user support as expected unlike some
Comentário deixado em 02/17/2019
Ier
Very easy to learn, it has a lot of interesting features and brings quite cool experience
I think I can't find anything that I could call a con
Comentário deixado em 01/31/2019
Vergne Bellomy
- The best thing is the user can share the URL in a single click and the people who wants to see the prototype can easily view in the browser.
- Mobile prototyping can be easily done, but there are lack of few mobile elements which is available in the competitor apps.
Comentário deixado em 01/03/2019
Randell
I've had and will always have an outstanding experience using marvel and I'm sure anyone who does will as well.
Ever since i started using marvel for prototyping, I've had great reviews and recommendation. It expedites my UI design processes as i can animate, link screens, make buttons clickable easier than ever before. I can share finished prototype project with client using URLs.
Marvel has not got an offline setup for different operating systems. Inability to build prototype while offline might be discouraging but why bother if you're always on the internet.
Comentário deixado em 10/17/2018
Arlan Cannington
Quick, easy, useful.
I was able to download this, figure it out and create a project in less than 30 minutes. It was fun to use and offered insight into the proptype I was developing which I hadn't considered previously.
It didn't seem like the favorites or staff picks had been updated any time recently. I would have really like to be able to see others' projects.
Comentário deixado em 10/11/2018
Rickard Ganner
it is basically the best app for building simple, easy prototypes quickly.
a very intuitive and sweet design interface which allows you create simple prototypes very fast and easily. another part i like is it doesn't include coding or little programming stuff. it is also very-user friendly, easy to navigate and get job done quick.
it is not applicable for building complex prototypes. this is due to its limited features.
Comentário deixado em 08/31/2018
Gladi
It's such a good tool, and continues to surprise me with new features. I really like what Marvel has done with their UI. It makes my experience with it a little bit easier and more fun to use.
I am a huge fan of Marvel's UI. I love using it for quick prototyping, especially when working with higher fidelity wireframes. The drop down options from the library of components is always up to date with components (this is vital, especially since we get so many OS updates with Android and iOS devices when working on mobile). I really do love the handoff tools and being able to generate code and specs for devs.
Performance. There have been instances in which heavier projects, or projects that contain designs with a lot of screens will slow down performance.
Comentário deixado em 08/23/2018
Schlicher
I loved using it, it was better than Invision in the sense of ease of use. I prefer using Marvel when I need to do quick and simple prototypes that can be implemented into presentations quickly and accessed anywhere.
I love how easy the software is to use, barely any introduction to the app is needed in order to use it and it offers an amazing array of choice for transitional elements when designing a prototype. I use the app mostly to create prototypes of User Interface designs I make for college projects. Another great feature is that prototypes embed flawlessly into Behance projects.
I feel as if maybe there could be more choice for animation transitions, maybe a few specialized looks for apps that may use less simple transitions like games and curiosity apps. Otherwise the app is great!
Comentário deixado em 07/31/2018
Bonita
It's really intuitive to use, and it's based online which makes collaboration extremely easy. Once we've created a prototype, we can share it out to the larger team in order to receive feedback. They also send out published articles for consumption and host webinars to learn more about design.
It's pretty expensive compared to other prototyping tools considering its capabilities. I wish that it could integrate with other software.
Comentário deixado em 06/28/2018
Om
Marvel has enabled our design team to iterate and share prototypes at lightning speed without any hiccups or difficulties. It is solid, fast, and beautiful.
Marvel works so fast to enable teams to upload screens from Sketch, mock screens in the web interface and very quickly build powerful, beautiful prototypes to convey UI concepts.
Nothing. This app work better than InVision and its counterparts due mainly to its simple interface that enables rapid building and iterating through interactions.
Comentário deixado em 06/20/2018
Grimaldi
Allows you like a developer see what the customer wants for his own app or site.
Have a great features with an excellent use, like Hand Off and others.
The trial version have limited options to add new users and more projects to see, they have to add a function for users that have a bad internet connection.
Comentário deixado em 05/14/2018
Palla Lightner
Marvel app gives you a freedom of creating easy and quick interactive prototypes. And what's the best is that you can test them directly on a mobile device.
This tool provides unlimited quantity of artboards with 3 active projects. This app will be a great option both for freelancers and large companies.
Comentário deixado em 04/17/2018
Archambault
Easy access to the application. Converting sketches to prototypes quickly, computer and phone designs are excellent.
One of its cons is the language, another one is that not all the people we can see the animations of the application, like the icons, they are not seen in all the devices.
Comentário deixado em 04/04/2018
Jordon Stenstrom
Fast and free prototyping for desktop and mobile, it has helped me to prototype in minutes.
Sketch integrations makes it easy to synchronize images and record flows. Sharing and comments helps you gather information from your team.
Editing in mobile app isn't great, specially small screen since it is more likely to prototype in desktop.
Comentário deixado em 03/20/2018
Ginnie Wahid
I can upload images and place hotspots in specific places, to other images, what would be screens, being able to make prototypes of high quality presenting the flow of the application and allowing to share the project with other specific users.
You have to pay to enjoy the software, it does not allow you to pass the images that you uploaded to pdf format. It has no compatibility with adobe, only with sketch app.
Comentário deixado em 01/17/2018
Troxell Lisenbee
Great integration with Sketch - my main design tool. Easy syncronization between Marvel and Sketch to update design to latest versions. Intuitively understandable interface.
I'd like to be able to create more complex interactions between parts of interface and elements, not whole screens.
How easy it's to create the design for app pages. How close to actual pages the prototypes look.
It's more of a grudge to be honest, the app makes it so easy to create the design that people think it's equally easy to code the app.
This tool is excellent to make wirefrimes en mockups, is easy to use and yo have a free trial where you can create 2 projects with prototypes.
The pricing are to high and de free trial just allow 2 projects and 1 user.
Very simple and easy to understand. Offers a lot of transition and action options for Mobile Prototyping. Easy to share prototypes on multiple platforms. For static, simple prototypes, I actually prefer Marvel to InVision.
Lacks some robust animation and prototyping ability compared to the newer prototyping tools and features coming out recently.
If you need to show real interactions/motion the wheels come off a bit. Solutions from Marvel in this respect have felt like an afterthought/hack.
We only get a maximum of two opened projects to work for a free plan
Marvel is a browser-based tool that covers all the design stages for a digital product designer. It's really easy to wireframe and create prototypes so you can test your ideas early on, and then start designing them.
While being browser based brings a lot of good things, like the team collaboration, it's also a big constraint if you need to work offline for a long period of time
Overall, one of the best software for interactive Mobile App prototypes. The user interface is among the best, but what makes it unique it’s the ability to easily download and install the prototype on your phone, even on iOs!
Some minor UX very sporadic issues, probably due to browser extensions. And a little issue while logging on my premium reactivated account (support quickly fixed!)
I love how the software has a lot of prototyping features. They really help make the software easier to use and help us perform easy handoffs for prototypes.
I don't like how the software can't automatically detect files and replace files that have the same name.
I used the app on both the mobile and desktop but I came to use it today on mobile because it's easy to do some quick animations while going to work or on the way to meeting with the customer. Also the option to put a link in your portfolio so that others can interact directly on your site with your mock-ups is great.
I would have liked to be able to export in mp4 or gif the site or application, to make it easy to create a video presentation of what I'm creating.
It has a very comfortable interface that I had no problems and I do not think I will.
Not sure if it is a bug but I have notice lately that every image is organized alphabetical and that’s a pain. I would like to be able to organize each image without having to worry about the name I use to save it.
The tool might need some new features. It's a goldmine that is not completely used, adding more transitions, more flexibility and this tool will beat all the competition.
Marvelapp allows users to take pictures of their paper wireframes and create a mobile prototype on their mobile device.
It was difficult getting the sizing of frames to match in marvelapp. Also, you can categorize frames on the web version but the mobile version doesn't support categories. This means that you can't access those frames on the mobile version.
I am using Marvel app for prototyping of web and mobile apps. Specifically I use it for UX designing of mobile app as I can create a link and add it to my phone home screen and asses the user experience directly. As sketch app have a feature send to ‘marvel’ app that helps me to synchronize my sketch app designs to marvel and create the prototype in marvel, it’s really useful and can use my time efficiently.
The mobile app of marvel is not really useful to create a prototype. Even I can’t access my created prototype in it,
Excellent program to simulate apps and navigation between screens. Very interactive and easy.
The value for releasing all the tools is a little high for those who want to learn or make just a few models.
I don`t have cons about this software, it`s very good.
i would like to preview the projects that i have in the archive folder. Is really annoying to unarchived to be able to preview it
Very easy to make quick prototypes and share them as a link to your clients. If you shared with your clients, clients did not need to have the app installed to view the prototype since you can view it online.
It has limited prototyping tools. It is mostly a clickable prototype from one screen to the next - so not many animations or transition available.
It's very fast, it's integrated in our working tools (Sketch, Figma)
Honestly nothing. It does what we need and it does it well.
- Easy to set up and get an idea off the ground
- for students or people super early in the prototyping stage, the pricing can feel a little steep
- Don't offer enough templates e.g animations - Not well adjusted for complicated design ideas
I don't like that you can only create two prototypes until you have to pay for the app. I wish they had a version with basic functionality that could be free forever.
The main cons is that the app supports mostly full-screen animations like switching the whole screen, not animate some pieces of the interface. If you need something more robust you need to use some full-stack prototyping tools like Principle or Flinto.
It still has some room for improvement, including adding animations and making prototypes dynamic. Besides, it works online only, which adds some limitations to when you can use it.
A little too basic. It doesn't support more advanced features like animation.
-It's amazing how easy is to make a quick prototype and it looks very worked up.
-In some cases could be more organized
It could have some of the features offered by other services (i.e.: Invision) to create more complex interactions, although I don't have anything major to complain about, since we're using it for a few years and it works as intended.
At times when you are creating flows, it is easy to get lost especially with UI being consistent. Be sure to keep a close eye on where your flows are going to. Maybe a line symbol would work well as part of the creating experience.
Very user-friendly app, with intuitive and clean interface that allows you to create basic prototypes fast and easy. Contains integrated wireframing tool. Free plan is more than enough in most cases, until you need to work with many customers at the same time. Very easy to iterate experimenting with ideas, share prototypes with customers and receive invaluable feedback.
It's hard to create complex prototypes because of limitations of the app. But the tool is good for basic interactions and simple designs.
It need some more transitions and animations, to make mockups and designs even better and more realistic.
It's pretty simple and fast to create prototypes in Marvel, especially with the Sketch plugin. The UI is beautiful and straightforward. I was up and running in minutes when I first got started.
I personally don't love that hotspots flash blue when you click the screen. It's useful in that it reveals interactive areas, but that's less helpful (gives too much away) when attempting to test usability.
It limits you to lock freely because it is a free version, but even so it gives the necessary thing unless your project is complex, for that the paid version is the best one.
I dislike how it’s a bit hard to create groups within the prototype. Also it would be great if there could be a parent prototype in which you could upload prototypes with multiple screen sizes to keep them all together.
It works online only, so it fits majorly office workers and not people who like to prototype somewhere out there. Other then that it is a really good tool
This has to be one of the easiest to use tools for prototyping, the interface is clean and everything seems pretty obvious. Plus the ability to share projects makes it a great tool for collaboration and feedback.
You have to be constantly online to use it, there is no way to use it without an internet connection.
Once the prototype is made, it's instantly available in the mobile app for user testing. This experience is far better than having to share links -- which is what other prototyping apps do.
The prototyping experience itself could become better. Navigating around different screens can becoming confusing. There is no way to easily organize repetitive screens and flows ( which may be essential for some use cases).
Marvel is not as advanced as Sketch or Figma but for its purposes, that may fit the bill.
I really like Marvel becuase is fast and the UI is cool!
Unfortunately software like Figma let me see live changes of my colleagues and has a better management of the handoff feature: here in Marvel it result hidden and from the prototype screen I cannot quick go there but go back and then click the little button. The resolution of the screens is too low ( max 100 percent ? ).
Feature discovery is a bit harder. Apart from that haven't come across any issues with the tool.
* Easy setup of hot spot and link betwen they.
* I DOESNT HAVE AND OFF LINE APP!!!!
I'm using this tool to present my Prototypes to my team.
Would be great if there were more interactive features, but its still worth it.
It has many great tools for you to create designs and prototypes. The fact that other people can collaborate with it is one of its pros.
The fact that when you make a copy of your design and the name of the screen is set automatically to "copy" and when I did not find out how to change it manually. Moreover, there are times when the sections are difficult to create and handle because there are still minor bugs occuring.
Marvel is great app, what helps me with mobile usability testing. Its easy to know what we can develop and correct at the product.
Nothing like that. The free version has some disadvantages, but the product is worth the money in commercial use.
This thing is extremely easy to use. I first started using it as a novice prototyper and was very excited to see that the learning curve was so perfect. You'll love the ability to add quick frames and animations and will set up a prototype very quickly. It's also a decent mobile app as well.
Not as robust as other apps. It could use better integration with photoshop, sketch, and others.
There can be a lot more features that can be added to further improve this product and allow more complex prototypes. Therei s a lot of potential ways to make this more useful (animation transitions, complex gestures) and also would be helpful to allow feedback/commenting.
I love the ability to take photos of my sketches and wireframes and compiling them into a fully flowing wireframe app in minutes. Always a great starting point before getting into design
somewhat limited functionality, but what it does, it does well
It's still tricky to manage screens trough sections and manage them. Once I upload a moderate amount of screens the situation starts to become cluttered, I would like to hide the screens that belonged to previous sprints or steps of the process.
It would be a good Option if there is an option to take screen shots. When Viewing it in a Slide Show Mode it shows in a zoomed version which is hard to take a screen shot, the User Interfaces can only be downloaded with the Pro version and it cannot be done in the trial version. It is difficult to Insert a screen in between and change the Order of the screens. The Created User Interfaces should be saved time to time because if there is problem in the Internet Connection, the created User Interfaces would disappear, It would be great if there is an Auto save Option.
It's easy to use and works well both on desktop and mobile. Connection and transition are quite easy to explore and apply, almost all kind of transitions are available from a simple tap to gesture-based. Uploading from desktop or just synching from design tool works perfectly.
Still no 3d touch and other complexes gestures, you need other tools like Axure if you need to build a dynamic prototype.
When will be able to have the type in the input field functionality built in?
Marvel is very easy to setup and work with. It has a great integration with Sketch: you just export the artboards through the Marvel plugin and they'll appear in the Marvel project dashboard. The interfaces is very intuitive and well designed. The team behind Marvel constantly push updates to make the product better.
Being an online platform, it doesn't work offline which means you need to be always connected to the internet. Also, there is no way yo get feedback directly on the prototype which would make the testing process more efficient. By that I mean, there is no option to annotate on the screens of the prototypes. The animations used for creating interactions between screens is most of the time limited to full-screen ones. You can't animate parts of mockups screens. For that you could use other prototyping services out there.
Beautiful user interface. Easy to create prototypes. Companion apps on mobile makes it easy to share and review prototypes anytime, anywhere.
The free plan allows only 1 project. Would have been better if the limit was a little higher.
The app isn't user support as expected unlike some
I think I can't find anything that I could call a con
- Mobile prototyping can be easily done, but there are lack of few mobile elements which is available in the competitor apps.
Ever since i started using marvel for prototyping, I've had great reviews and recommendation. It expedites my UI design processes as i can animate, link screens, make buttons clickable easier than ever before. I can share finished prototype project with client using URLs.
Marvel has not got an offline setup for different operating systems. Inability to build prototype while offline might be discouraging but why bother if you're always on the internet.
I was able to download this, figure it out and create a project in less than 30 minutes. It was fun to use and offered insight into the proptype I was developing which I hadn't considered previously.
It didn't seem like the favorites or staff picks had been updated any time recently. I would have really like to be able to see others' projects.
a very intuitive and sweet design interface which allows you create simple prototypes very fast and easily. another part i like is it doesn't include coding or little programming stuff. it is also very-user friendly, easy to navigate and get job done quick.
it is not applicable for building complex prototypes. this is due to its limited features.
I am a huge fan of Marvel's UI. I love using it for quick prototyping, especially when working with higher fidelity wireframes. The drop down options from the library of components is always up to date with components (this is vital, especially since we get so many OS updates with Android and iOS devices when working on mobile). I really do love the handoff tools and being able to generate code and specs for devs.
Performance. There have been instances in which heavier projects, or projects that contain designs with a lot of screens will slow down performance.
I love how easy the software is to use, barely any introduction to the app is needed in order to use it and it offers an amazing array of choice for transitional elements when designing a prototype. I use the app mostly to create prototypes of User Interface designs I make for college projects. Another great feature is that prototypes embed flawlessly into Behance projects.
I feel as if maybe there could be more choice for animation transitions, maybe a few specialized looks for apps that may use less simple transitions like games and curiosity apps. Otherwise the app is great!
It's pretty expensive compared to other prototyping tools considering its capabilities. I wish that it could integrate with other software.
Marvel works so fast to enable teams to upload screens from Sketch, mock screens in the web interface and very quickly build powerful, beautiful prototypes to convey UI concepts.
Nothing. This app work better than InVision and its counterparts due mainly to its simple interface that enables rapid building and iterating through interactions.
Have a great features with an excellent use, like Hand Off and others.
The trial version have limited options to add new users and more projects to see, they have to add a function for users that have a bad internet connection.
This tool provides unlimited quantity of artboards with 3 active projects. This app will be a great option both for freelancers and large companies.
One of its cons is the language, another one is that not all the people we can see the animations of the application, like the icons, they are not seen in all the devices.
Sketch integrations makes it easy to synchronize images and record flows. Sharing and comments helps you gather information from your team.
Editing in mobile app isn't great, specially small screen since it is more likely to prototype in desktop.
You have to pay to enjoy the software, it does not allow you to pass the images that you uploaded to pdf format. It has no compatibility with adobe, only with sketch app.
I'd like to be able to create more complex interactions between parts of interface and elements, not whole screens.